![]() Bjork toured with music boxes in the past! Those things could just trigger the vibraphone, bass and drums directly via hammers, instead of needing marbles to do the job. Well, sure! He could even use off-the-shelf mechanical triggers if he wanted to keep it using 100% acoustic instruments: īut even if he wanted to stay in the mechanical realm and have reliability for touring, he could just build something centered on music boxes or piano players, which people have been doing for hundreds of years. Some people already mentioned he could use computers for this. The goal is to have a music machine that is visually impressive *because* of its complexity. The goal is not to make music, or even to have a musical instrument. If she does, Rica and a projection of herself squeeze the opponents head between their buttocks, afterwhich Rica follows up with a leaping hip drop crushing the opponent.IMO over-engineering is the actual goal here. ![]() The opponent freezes and cannot act until the final moments of the technique just before the landing, but its enough for them to be able to block the attack if able. Rica leaps high up, then crashes back down on her buttocks, causing a pillar of energy to emerge on the spot where she landed. This singes Rica's bottom and puts her in a unique distressed animation. If she hits the opponent, Rica will knock them into the air and follow with a flurry of attacks using her butt and finishing with one final butt-strike. Rica dashes nearly a full screen length forward. A/D has the slowest animation, while C/F has the fastest.Ĭommands: ↓ ↙ ← ↙ ↓ ↘ → + C -or- → + E + F If it connects, Rica rubs her butt in the opponents face then knocks them upwards leaving them open to attack. Rica reaches out and tries to grab the opponent. The A/D version leaps about 1/3 of the screen forward, the B/E leaps 1/2, and the C/F travels the furthest at around 3/4 a screen length.Ĭommands: 1 rotation forward + A, B, C ( ↓ ↘ → ↗ ↑ ↖ ← ↙ ↓ + A, B, C) -or- D, E, F Rica becomes vulnerable briefly if the attack misses and strikes the ground. This attacks overhead, thus the opponent must stand in order to block it. She has invincibility at the start of the move. Rica flips forward and tries to land on the opponent with her butt. The A/D version has the shortest range at about 1/3 the screen length, the B/E slides slightly farther, and the C/F reaches about 1/2 a screen length.Ĭommands: ↓ ↑ + A, B, C -or- ↓ + D, E, F (Can be done while airborne) The initial slide hits low, and Rica can cancel the second hit of the A/D and B/E versions into a different special command move. Rica performs a two part attack, first sliding along the ground hips-first, then transitions into a hit with her buttocks. The B/E version travels roughly half the screen, while the C/F version has a higher upward arc while covering marginally less length than the B/E version.Ĭommands: ↓ ↘ → + A, B, C -or- → + D, E, F ![]() The A/D version has the shortest arc, roughly a character space. The move will put opponents in the same animation should they be an appropriate character and have the attack strike their rear. In addition, the attack singes Rica's rear end causing her to go into the distressed animation. If the attack connects, both Rica and her opponent are vaulted with an explosion from the force of the attack sending them to opposite sides of the screen. During the move, her upper body has no hurtbox. The B/E version has marginally faster attributes and travel distance, and the C/F version has the fastest of the three and reaches the full screen length.Ĭommands: → ↓ ↘ + A, B, C -or- ↘ + D, E, F (Can be done while airborne) The A/D version has the slowest execution, projectile speed, and travel distance reaching roughly 5/6 of the screen. The move can hit twice if the opponent is close enough to Rica as she brings the projectile down from over her head. Rica channels a ball of energy in her palm then bumps it forward with her hips. This second taunt has the same effect as the first, despite the lengthened animation.Ĭommands: ↓ ↙ ← + A, B, C -or- ← + D, E, F Occasionally Rica will perform an alternate animation where she pulls down her shorts and flaunts her bare bottom. ![]() Gains roughly 1/3 super bar on completion. ![]() Rica adjusts her shorts, snapping them back in place. ![]()
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